let n = module.exports = {}
let t = module
var i;

function o(e, t, n) {
    return t in e ? Object.defineProperty(e, t, {
        value: n,
        enumerable: !0,
        configurable: !0,
        writable: !0
    }) : e[t] = n, e
}
var a = (o(i = {
    GO_LOADING: "GO_LOADING",
    LOADING_END: "LOADING_END",
    GO_GAME: "GO_GAME",
    GO_UNIT: "GO_UNIT",
    SHOW_OPPONENT: "SHOW_OPPONENT",
    CLOSE_RANK: "CLOSE_RANK",
    GAME_ENTERD: "GAME_ENTERD",
    RE_ENTERED: "RE_ENTERED",
    CHANGE_SCENE: "CHANGE_SCENE",
    GAMESENE_ENTERED: "GAMESENE_ENTERED",
    LEVEL_PASSED: "LEVEL_PASSED",
    LEVEL_SELECT: "LEVEL_SELECT",
    MORE_GAME: "MORE_GAME",
    SAVE_MODE_CHANGE: "SAVE_MODE_CHANGE",
    STAR_JUMP_CHANGE: "STAR_JUMP_CHANGE",
    PLAYER_NAME_CHANGE: "PLAYER_NAME_CHANGE",
    PLAYER_RANK_DATA: "PLAYER_RANK_DATA",
    LEVEL_ONE_SHOT_GO: "LEVEL_ONE_SHOT_GO",
    LEVEL_ONE_SHOT_ADD: "LEVEL_ONE_SHOT_ADD",
    LEVEL_SHOT_BULLET_USE: "LEVEL_SHOT_BULLET_USE",
    LEVEL_SHOT_PASSED: "LEVEL_SHOT_PASSED",
    GO_SHOT_NEXT: "GO_SHOT_NEXT",
    SHOT_NOW_OVER_SHOW: "SHOT_NOW_OVER_SHOW",
    TURN_TABLE_TO_LEVEL: "TURN_TABLE_TO_LEVEL",
    BACK_TO_APP: "BACK_TO_APP",
    USER_INFO_ALLOWED: "USER_INFO_ALLOWED",
    LOGIN_GATE_SUCCESS: "LOGIN_GATE_SUCCESS",
    RELOGIN_SUCCESS: "RELOGIN_SUCCESS",
    ADD_NOTICE: "ADD_NOTICE",
    WX_SHOW: "WX_SHOW",
    WX_HIDE: "WX_HIDE",
    ADD_SUBSCRIBE: "ADD_SUBSCRIBE",
    ASKFOR_LIST: "ASKFOR_LIST",
    REJECT_ASKFOR: "REJECT_ASKFOR",
    ACCEPT_ASKFOR: "ACCEPT_ASKFOR",
    ASKFOR_SEND_SUCC: "ASKFOR_SEND_SUCC",
    ASKFOR_INFO: "ASKFOR_INFO",
    OPEN_VIDEO: "OPEN_VIDEO",
    CONNECTING_HTTP_SERVER: "CONNECTING_HTTP_SERVER",
    GOT_HTTP_RES: "GOT_HTTP_RES",
    GOT_SERVER_INFO: "GOT_SERVER_INFO",
    SERVER_CONNECTED: "SERVER_CONNECTED",
    NEED_INPUT_ID: "NEED_INPUT_ID",
    ROLE_INFO_SUCCESS: "ROLE_INFO_SUCCESS",
    ROLE_ATTRIBUTE_UPDATED: "ROLE_ATTRIBUTE_UPDATED",
    SERVER_RESPONSE: "SERVER_RESPONSE",
    SERVER_VERSION: "SERVER_VERSION",
    POP_ADDED: "POP_ADDED",
    POP_REMOVED: "POP_REMOVED",
    POP_FADED: "POP_FADED",
    RECOMMEND_GAME: "RECOMMEND_GAME"
}, "MORE_GAME", "MORE_GAME"), o(i, "SIGN_IN_SUC", "SIGN_IN_SUC"), o(i, "RANK_LIST", "RANK_LIST"), o(i, "EFFECT_CHANGE", "EFFECT_CHANGE"), o(i, "VOICE_CHANGE", "VOICE_CHANGE"), o(i, "TRACK_UNLOCK_CLOSE", "TRACK_UNLOCK_CLOSE"), o(i, "SHARE_AD_SUC", "SHARE_AD_SUC"), o(i, "COLLECT_GET_REWARD", "COLLECT_GET_REWARD"), o(i, "SIGN_CLOSE", "SIGN_CLOSE"), o(i, "HOME_RECOMMEND", "HOME_RECOMMEND"), o(i, "CAN_FREE_BUY_CAR", "CAN_FREE_BUY_CAR"), o(i, "DAILY_SHARE_CLICK", "DAILY_SHARE_CLICK"), o(i, "INVITE_FRIEND_CLOCK", "INVITE_FRIEND_CLOCK"), o(i, "RESULT_RECOMMEND", "RESULT_RECOMMEND"), o(i, "GUIDE_SHOW_BUY", "GUIDE_SHOW_BUY"), o(i, "GUIDE_SHOW_COMPOSE", "GUIDE_SHOW_COMPOSE"), o(i, "GUIDE_SHOW_MOVETO_TRACK", "GUIDE_SHOW_MOVETO_TRACK"), o(i, "GUIDE_SHOW_RECOVER_CAR", "GUIDE_SHOW_RECOVER_CAR"), o(i, "GUIDE_SHOW_START", "GUIDE_SHOW_START"), o(i, "GUIDE_COMPLETED", "GUIDE_COMPLETED"), o(i, "GAMESCENE_START", "GAMESCENE_START"), o(i, "PROP_CLOSE", "PROP_CLOSE"), o(i, "GET_FUNC_OPEN", "GET_FUNC_OPEN"), o(i, "ADVENTURE_UPDATE", "ADVENTURE_UPDATE"), o(i, "ADVENTURE_UPDATE_PHY", "ADVENTURE_UPDATE_PHY"), o(i, "SCENE_CHANGED", "SCENE_CHANGED"), o(i, "PARK_LEFT_CHANGED", "PARK_LEFT_CHANGED"), o(i, "ADD_NEW_CAR_TIP", "ADD_NEW_CAR_TIP"), o(i, "UPDATE_FULL_TIP", "UPDATE_FULL_TIP"), o(i, "UNLOCK_NEW_SCENE", "UNLOCK_NEW_SCENE"), o(i, "BACK_MAIN", "BACK_MAIN"), o(i, "GO_LEVEL", "GO_LEVEL"), o(i, "BULLET_USED", "BULLET_USED"), o(i, "BULLET_SHOTED", "BULLET_SHOTED"), o(i, "GO_NEXT", "GO_NEXT"), o(i, "SKIP", "SKIP"), o(i, "FAILURE", "FAILURE"), o(i, "FAILURE_BUY_KILL", "FAILURE_BUY_KILL"), o(i, "FUNCOPEN_UPDATE", "FUNCOPEN_UPDATE"), o(i, "RELOAD_LEVEL", "RELOAD_LEVEL"), o(i, "ROLE_SELECTED", "ROLE_SELECTED"), o(i, "ENERGY_NEEDED", "ENERGY_NEEDED"), o(i, "SKIN_WATCHED", "SKIN_WATCHED"), o(i, "CHARACTER_INFO", "CHARACTER_INFO"), o(i, "CHARACTER_GOT", "CHARACTER_GOT"), o(i, "WX_REGISTERED", "WX_REGISTERED"), o(i, "GUIDE_CLOSED", "GUIDE_CLOSED"), o(i, "GUIDE_CLEAR", "GUIDE_CLEAR"), o(i, "KILLED", "KILLED"), o(i, "LEVEL_ADDED", "LEVEL_ADDED"), o(i, "UPDATE_COLLECT_SHOW", "UPDATE_COLLECT_SHOW"), o(i, "INIT_ROLEINFO_COMPLETED", "INIT_ROLEINFO_COMPLETED"), o(i, "GAME_OPEN_NEWBIE_INVITE", "GAME_OPEN_NEWBIE_INVITE"), o(i, "GAME_OPEN_DAILY_INVITE", "GAME_OPEN_DAILY_INVITE"), o(i, "INVITE_UPDATE_DAILY", "INVITE_UPDATE_DAILY"), o(i, "UPDATE_HOVER_SHOW", "UPDATE_HOVER_SHOW"), o(i, "SHOW_SKIP_PAGE", "SHOW_SKIP_PAGE"), o(i, "LOGININFO_GOT", "LOGININFO_GOT"), o(i, "CPA_JUMPED", "CPA_JUMPED"), i);
t.exports = a